

- Football manager 2020 review full#
- Football manager 2020 review series#
- Football manager 2020 review tv#
Apparently a red smiley face means they look complacent, a green smiley face means they're inspired, but a red unhappy face means overwhelmed? It's not game breaking, but does feel like a small step backwards amidst the leaps and bounds forward, trying to fix something that wasn't broken.Ī special shout out has to go to how well Sports Interactive have optimised Football Manager 2021. Knowing how players have reacted to your shouts is much more difficult, because you need to click on each individual to see the word.
Football manager 2020 review series#
The problem is that a player’s morale is now represented by a face icon, which means very little compared to the brief descriptions and coloured arrows the series had previously. Accessing your tactics and substitutes is now at the bottom of the screen in the "dugout", so you can make quick subs and see your players' fitness levels and morale at a glance.
Football manager 2020 review tv#
The matchday UI is also significantly changed, intending to put an emphasis on the action and make it more like a TV broadcast. Some aspects are still missing, like the ability to see a specific player's xG-per-90 throughout a season, but when it comes to stats in the middle of a match, it's a lifesaver. It hasn't been in FM until now but there isn't a chance I can go back to playing without it, because it is so essential to judge how your team is performing. 2-0 up with an xG of 0.3? You're clinical in your finishing, scoring from unexpected scenarios. This is a stat that analysts use to judge how many scoring opportunities a team has had, so if your team's xG is 1, you're expected to have scored a goal. If you're an avid football fan, you're familiar with the concept of xG, or "expected goals".
Football manager 2020 review full#
If I were to list all the minor tweaks and changes to Football Manager 2021, I'd be here all day, but there are a few smaller additions that have proven to be essential during my first full season. I've even seen multiple players chip the 'keeper, including Mane in the last minute to beat my Manchester United team 3-2. Small improvements like this are seen throughout the course of a match, resulting in a wider range of goals being scored and ultimately more variety and realism. While that can still happen, you sometimes see a cut back, squaring it to a teammate in front of goal instead.

Cutting the ball back across the face of goal has been non-existent in Football Manager for years too with wingers preferring to blast the ball into the side netting, baffling armchair managers everywhere. Now, the striker is very much favoured, as would be the case in real life. Last year, it would be nothing short of a miracle if a player scored a one-on-one with the goalkeeper. Player behaviour has gone the same way too. The game still doesn't flaunt the FIFA-esque visuals plenty of fans desire, but every animation from shots flying into the corner to last-ditch sliding tackles look more fluid and natural. Every aspect of Football Manager is vital, from training to transfers, but the place you immediately notice improvements is on the pitch.
